Imperialism is a turn-based strategy game for Microsoft Windows and Apple Macintosh computers, developed by Frog City Software and published by Strategic Simulations in 1997. There are two ways to play Imperialism: in a fictional, randomly generated world, or in a historical scenario. In the first case, the player selects one of seven “great powers” and starts ruling in 1815, a year considered by many historians the beginning of the 19th-century era in the real world. The goal is to be voted world ruler by a two-thirds majority in the “Council of Governors”, in which all provincial governors of the world convene once in a decade.
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